Stellaris - Propeller

Screenshot of the the map

In 2017 I made a map for the game 'Stellaris'. It replaces the standard 4-armed galaxy with a propeller shaped galaxy. Empires will need to build slowly and then pass themselves through narrow hyperlane channels connecting a handfull of stars.


This essentially forces a back-and-forth conflict that occurs at a single chokepoint.


Github download: Stellaris - Propeller