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Jason Lamb

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interview

Nov 24 2012

Baldur’s Gate: Enhanced Edition – A Trent Oster Interview

In 1998, a little company by the name of Bioware released a game called Baldur’s Gate. Based in the world of Forgotten Realms, a Dungeons and Dragon’s campaign, the game was met with both critical and financial success, and is often credited for reviving the RPG genre on the PC.

Now, the game is set for a re-release on November 28th, 2012. Developed by Overhaul Games, the enhanced edition brings the original Baldur’s Gate, and it’s expansions, to PC, OS X, iPad, and Android. To give you more information on this release, I managed to catch up with creative director Trent Oster. Read on to see the interview below!
[Read more…] about Baldur’s Gate: Enhanced Edition – A Trent Oster Interview

Written by admin · Categorized: 1MoreCastle, Writing · Tagged: android, baldur, baldur's gate, beamdog, dungeons and dragons, enhanced edition, Forgotten Realms, interview, iOS, ipad, OS X, overhaul games, pc, rpg, Trent Oster

Jun 29 2012

Karen Chun – Redwood Games

In my opinion, Redwood Games was one of the best education game development houses in the early nineties. With classic such as Math Rescue and Word Rescue challenging children to learn in exciting and engaging ways, their games were mainstays of my childhood. Developed by Karen Crowther (now Karen Chun), the games were published by Apogee and went on to be nominated for, and win, many awards in the educational gaming category.

So what happened to Redwood Games, and Karen Chun? Is she still making games? Is she retired? Continue on good readers, for the answers lie in the interview below!

[Read more…] about Karen Chun – Redwood Games

Written by admin · Categorized: 1MoreCastle, Writing · Tagged: apogee, educational games, interview, karen chun, karen crowther, math rescue, redwood games, word rescue

Jun 08 2012

Tex Murphy – A Chris Jones Interview

By now, I’m sure everyone is aware of the success of the Double Fine Adventure Kickstarter. If not, Tim Schafer (Monkey Island, Psychonauts, etc.) and Double Fine created a Kickstarter with a goal of raising $400,000 so that they could make a a point and click adventure game, a genre that was seemingly deemed dead. Surprisingly though, they eventually surpassed their goal, raising over $3 million, and thus, the Kickstarter craze was born. Since Double Fine’s success, we have seen many people and many games try to achieve funding. However, one of the more interesting projects has been Chris Jones’ Tex Murphy – Project Fedora.

Tex Murphy, for those of you who don’t recall, was a series of detective games that reigned in popularity from the late 80’s to late 90’s. Utilizing FMV (full motion video), you would guide Tex Murphy through the post-apocalyptic noir stylings of post-WW3 San Francisco as he tracked down criminals, and struggled to get by. The Kickstarter, of course, is a bid to get a new Tex Murphy game made.

To learn about this, and Tex himself, I got hold of creator Chris Jones.

[Read more…] about Tex Murphy – A Chris Jones Interview

Written by admin · Categorized: 1MoreCastle, Writing · Tagged: chris jones, classic games, GOG, interview, pc, project fedora, tex murphy

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