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Jason Lamb

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quake

Mar 15 2013

Quake is Calling you to TrenchBroom

The year 1996 is calling, and has invited you to revisit the classic game Quake. Why you ask? Well, there’s a new level editor called TrenchBroom out, and it beckons you to build more fiendish levels to blast your way through. Read on to see what this level editor brings to the now 17 year old classic.

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Written by admin · Categorized: 1MoreCastle, Writing · Tagged: editing, Editor, level, linux, OSX, pc, quake, TrenchBroom, windows

Jan 11 2013

Sandy Petersen: An interview about DOOM, Quake, and AoE

Sandy Petersen. You may know him as the level designer behind such games as DOOM, DOOM 2, and Quake. Or maybe you’re more familiar with his role as a game designer for many of the Age of Empires games. Perhaps though, you’re instead a fan of his Call of Cthulu role playing game? Whatever it is, I got a chance to ask Mr. Petersen some questions on his varied, and influential, career.
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Written by admin · Categorized: 1MoreCastle, Writing · Tagged: Age of Empires, AoE, Call of Cthulhu, Cthulhu, Culdcept Saga, doom, Doom 2, Doom II, Great Cthulhu, ID, john passfield, John Romero, kickstarter, quake, Sandy Petersen

Oct 12 2012

Team Fortress Classic

When one looks back at Team Fortress Classic, the most noticeable element is that the game is more in line with a traditional military-based shooter, as opposed to the colourful, hat-simulating sequel we play today. However, while it may not be as charming as today’s releases, it more than holds it own based on mechanics alone.

So let’s take a moment and trace the history of this game, which serves as one of the most persistently successful Half Life and Quake mods of all time.
[Read more…] about Team Fortress Classic

Written by admin · Categorized: 1MoreCastle, Writing · Tagged: FPS, half life, quake, team fortress, valve

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